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    <title>Abstract on Parker Adey</title>
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    <description>Recent content in Abstract on Parker Adey</description>
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      <title>Catchup</title>
      <link>https://pgadey.ca/blog/2013-12-08-catchup/</link>
      <pubDate>Sun, 08 Dec 2013 00:00:00 +0000</pubDate>
      <guid>https://pgadey.ca/blog/2013-12-08-catchup/</guid>
      <description>&lt;p&gt;I&amp;rsquo;ve just finished playing a hundred games of &lt;a href=&#34;https://nickbentleygames.wordpress.com/2012/04/29/my-best-game-i-suspect-ketchup/&#34;&gt;Catchup&lt;/a&gt; (&lt;a href=&#34;http://www.boardgamegeek.com/boardgame/68199/catchup&#34;&gt;BGG&lt;/a&gt;). Here are the &lt;a href=&#34;https://nickbentleygames.wordpress.com/2012/04/29/my-best-game-i-suspect-ketchup/&#34;&gt;rules&lt;/a&gt;. Below I&amp;rsquo;ll talk mostly about how Catchup feels and what it makes me think of.&lt;/p&gt;</description>
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    <item>
      <title>A very close game of Catchup.</title>
      <link>https://pgadey.ca/blog/2013-08-29-a-very-close-game-of-catchup/</link>
      <pubDate>Thu, 29 Aug 2013 00:00:00 +0000</pubDate>
      <guid>https://pgadey.ca/blog/2013-08-29-a-very-close-game-of-catchup/</guid>
      <description>A very deep almost-tie in Catchup.</description>
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    <item>
      <title>Oddball</title>
      <link>https://pgadey.ca/blog/2012-08-15-oddball/</link>
      <pubDate>Wed, 15 Aug 2012 00:00:00 +0000</pubDate>
      <guid>https://pgadey.ca/blog/2012-08-15-oddball/</guid>
      <description>&lt;p&gt;Oddball is a game that Parker and I created when we were visiting my mother on Gabriola Island, BC. It is inspired by the game &lt;a href=&#34;http://spielstein.com/games/paletto&#34;&gt;Paletto&lt;/a&gt;.&lt;/p&gt;</description>
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    <item>
      <title>Entropy</title>
      <link>https://pgadey.ca/blog/2012-05-31-entropy/</link>
      <pubDate>Thu, 31 May 2012 00:00:00 +0000</pubDate>
      <guid>https://pgadey.ca/blog/2012-05-31-entropy/</guid>
      <description>&lt;p&gt;&lt;a href=&#34;http://www.ericsolomon.co.uk/games.html&#34;&gt;Eric Solomon&lt;/a&gt;&amp;rsquo;s Entropy is a perfect example of the theme of Chaos versus Order. Each player gets to assume each role once. As Chaos, you try to prevent your opponent from organizing patterns. As Order, you try to create as much structure as possible.&lt;/p&gt;</description>
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    <item>
      <title>Entropy meets the Domino Bead Game</title>
      <link>https://pgadey.ca/blog/2012-05-31-entropy-meets-the-domino-bead-game/</link>
      <pubDate>Thu, 31 May 2012 00:00:00 +0000</pubDate>
      <guid>https://pgadey.ca/blog/2012-05-31-entropy-meets-the-domino-bead-game/</guid>
      <description>&lt;p&gt;Parker and I absolutely love Entropy. We do not, however, love the &lt;a href=&#34;http://www.pagat.com/tile/wdom/bead.html&#34;&gt;Domino Bead Game&lt;/a&gt;. The moves seem very forced to us, and the scoring is too extreme. So, we have combined a game that we love with a game that we wish to improve.&lt;/p&gt;</description>
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