Parker and I absolutely love Entropy. We do not, however, love the Domino Bead Game. The moves seem very forced to us, and the scoring is too extreme. So, we have combined a game that we love with a game that we wish to improve.
Eric Solomon’s Entropy is a perfect example of the theme of Chaos versus Order. Each player gets to assume each role once. As Chaos, you try to prevent your opponent from organizing patterns. As Order, you try to create as much structure as possible.
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