Parker and I absolutely love Entropy. We do not, however, love the Domino Bead Game. The moves seem very forced to us, and the scoring is too extreme. So, we have combined a game that we love with a game that we wish to improve.
Eric Solomon’s Entropy is a perfect example of the theme of Chaos versus Order. Each player gets to assume each role once. As Chaos, you try to prevent your opponent from organizing patterns. As Order, you try to create as much structure as possible.
Oddball is a game that Parker and I created when we were visiting my mother on Gabriola Island, BC. It is inspired by the game Paletto.
A very deep almost-tie in Catchup.
I’ve just finished playing a hundred games of Catchup (BGG). Here are the rules. Below I’ll talk mostly about how Catchup feels and what it makes me think of.
Home / Now / Archive / Office Camera / Bookmarks / Tags / Feeds / Top of Page
Thanks for reading! If you have any comments or questions about the content, please let me know. Anyone can contact me by email.